[油管]Godot 如何创建和管理自定义资源
https://www.youtube.com/watch?v=h5vpjCDNa-w&ab_channel=Bitlytic
This video gives a quick overview of how you can use Resources in Godot 4, and how to create your own custom Resources.
Resources are a very handy way to handle bundles of data and code. They can be saved to disk and loaded by other objects in the project. This makes it super handy to swap in and out functionality as needed.
项目地址:
GDScript - https://github.com/Bitlytic/Resources-GDScript
C# - Might happen later. Porting is annoying
游戏资源链接:
Arks Dinos - https://arks.itch.io/dino-characters
Kenney's 1-Bit Pack - https://kenney.nl/assets/1-bit-pack
RGS_Dev's Tileset - https://rgsdev.itch.io/free-cc0-top-down-tileset-template-pixel-art
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